Freedroid RPG
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| Freedroid | |
|---|---|
|
Tux after combat. | |
| Genres | RPG, Post-apocalyptic |
| Developer | Freedroid RPG dev team |
| Code license | GPL |
| Media license | GPL |
| Latest release | 0.14.1 |
| Release date | November 26th, 2010 |
| P. languages | C, lua |
| Library | SDL |
Freedroid RPG is an isometric RPG, it's code and content are licensed under the GPL.[1][2] The game uses OpenGL hardware acceleration by default but can also use SDL graphics.[3]
Contents |
[edit] Gameplay
The gameplay is similar to other isometric games like Diablo where left clicking on a location will interact with it, either by movement, attacking, message, or dialog. The game is progressed by completing a series of missions.
The player can acquire items, circuits, weapons and armor from enemies, chests, boxes, barrels, and in trade for circuits the money stand-in. Players can interact with a number of objects including signs, chests, barrels, boxes, and computer terminals.
A tutorial is included in all of the newer releases.
[edit] Fighting
Generally there are three ways of fighting enemies: melee, ranged, programs, or hacking. Melee attacks require melee weapons (or no weapons) and ranged attacks require ranged weapons and ammo. Program attacks require getting in-game Source Code books, learning them, loading them, then right clicking to fire. Finally Hacking requires loading the hacking program and right clicking on an enemy to start a mini-game (like Paradroid which the original freedroid classic duplicated).
[edit] Sub-Games
In addition to the main game, and the hacking game, there are several sub-games for the player to experience. Including a nethack game, a thermonuclear war game, and several gamboling games. These games are run though dialog so there are very few options for the player to take.
[edit] Story
The player must struggle not only to survive against a cruel world ravaged by the depredations of a robotic apocalypse, but fight back and free the survivors from the tyranny of a world awash in closed source software and determine his own fate.
[edit] Characters
- the player (Tux) is a human sized penguin (an alien from another planet).
- Dr. Francis Spark, cryogenist who runs the cryogenics faculty (Cryogenics Solutions: "Take the fast trip to the future with Cryogenic Solutions!") where Tux is found.
- Sorenson, a programmer who has gone crazy after writing one-too-many lines of proprietary COBAL code
- Edwald, a bartender with a penchant for gamboling and nothing to serve but cold water
And many others, including humans, robots, and everything in-between.
[edit] Factions
- MegaSys, a corporation that seems to have succeeded in achieving world domination by ironically killing their stockholders... and everyone else
- the Red Guard, an organization that seems to protect the remnants of humanity, but at what cost?
- civilians, humans who just want to be left alone
- rebels, those who would oppose the Red Guard's methods
[edit] Development
The MBROLA text-to-speech-system was used to generate voices.[4][5] Most of the core engine code is written in C with dialogs and similar actions being adopted to use lua for ease of use.
[edit] Version history
- See Freedroid RPG release history for more information.
[edit] Developers
The following lists some past and present developers in no particular order:
- Andrew A. Gill - voicing
- Arthur Huillet - maintainer, programming
- Arvid Picciani - music
- Bastian Salmela - art
- Chris Hoeppner - sounds
- Doris Stubenrauch - voicing
- Jeff Fox - programming, story/characters
- Johannes Prix - art, level design, programming, story/characters, sounds, voicing
- Karol Swietlicki - story/characters
- Leslie Viljonen - programming
- Reinhard Prix - programming
- Simon Newton - level design, programming, story/characters
- Tiina Heinonen - voicing
- Zombie Ryushu - testing
- Stefan Huszics
- J.K. Wood
- Stefan Kangas
- Ari Mustonen
- Miles McCammon
- Alexander Solovets
And many others!
FreedroidRPG was selected as a mentor organization for the 2010 Google Summer of Code.[6]
[edit] Non-English Languages
Translations were removed from the main development at release 0.13. A related project was created to translate dialogs and game-play into other languages. Currently the following languages are actively being translated[7]:
- French
- German
- Hungarian
- Russian
- Spanish
- Swedish
[edit] References
- ↑ Freeroid RPG's data copyright file at Debian Packages
- ↑ Freeroid RPG's copyright file at Debian packages
- ↑ http://freedroid.svn.sourceforge.net/viewvc/freedroid/README
- ↑ Freedroid RPG contact information page
- ↑ How to make a robot voice
- ↑ Google Mentor List
- ↑ FreedroidRPG Translations
[edit] External links
- This page is a stub. Please help Libregamewiki by expanding it. Click here to edit this page.


