OpenTTD
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This article needs update. News: free media, repository inclusion by Fedora [1]
| OpenTTD | |
|---|---|
|
| |
| Genre | Transport Infrastructure, Online |
| Code license | GPL |
| Media license | Graphics: GPLv2 [1]
Sounds: CC Sampling Plus 1.0 [2] Or proprietary data files from Transport Tycoon deluxe |
| Latest release | 1.0.5 |
| Release date | November 20th, 2010[3] |
| P. language | C++ |
| Library | SDL / Allegro |
OpenTTD is a simulation game for transportation and a clone of the proprietary game Transport Tycoon Deluxe ("TTD"). The game's source code is licensed under the terms of the GNU General Public License version 2.0.[4]
At this time (December, 2010), proprietary data files from the original TTD are not required to play the binary packed game. Nightly/trunk build contains free media files. [5]
OpenTTD has many improvements over its inspiration, TTD, such as larger maps and online multiplayer play.
It was written in the C++ programming language using the SDL or Allegro library.[6][7]
Contents |
[edit] Development
Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.
[edit] History
OpenTTD originated with Ludvig "Ludde" Strigeus when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.[8]
[edit] Release history
[edit] References
- ↑ http://wiki.openttd.org/OpenGFX_Readme#License License of graphics
- ↑ http://dev.openttdcoop.org/projects/opensfx/repository/entry/docs/readme.txt License of sounds
- ↑ OpenTTD's download page
- ↑ OpenTTD copyright file at Debian packages
- ↑ http://www.openttd.org/en/news/110 Graphics and sound replacement complete, accessed on January 4th, 2010
- ↑ Ohloh.net report on openttd
- ↑ OpenTTD debian package details on packages.debian.org
- ↑ OpenTTD page on OpenTTD wiki accessed on July 24th, 2009.
[edit] External links
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