Unknown Horizons
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| Unknown Horizons | |
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| Genres | RTS, Economic simulation |
| Code license | GPL |
| Media license | CC-BY-SA 3.0; four samples are under the non-free CC Sampling Plus 1.0 |
| Engine | FIFE |
| Latest release | 2009.2a |
| Release date | November 5th, 2009 |
| P. language | C++, Python |
| Library | SDL |
Unknown Horizons, formerly known as OpenAnno, is a real-time strategy game and economic simulation game loosely based on Sunflower's Anno series.[1] The game's source code is licensed under the GPL while its own media is licensed under the CC-BY-SA license and some parts under various other licenses, including (for four samples) the NON-FREE Creative Commons Sampling Plus 1.0 license.[2]
The latest release is 2009.2a [3] The first public version of Unknown Horizons is version 2008.1 released on October 1st, 2008 when it was called OpenAnno.[4]. This was the last release as OpenAnno before the name was changed to Unknown Horizons[5].
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[edit] Gameplay
Planned key gameplay elements:
Urban development
- Build a blooming metropolis from scratch with residential areas, industrial estates, service trade and lots of sights.
Commodities managment
- Organize your resources to feed, extend and defend your growing city.
Diplomacy
- Deal with other players to schedule conditions of trade agreements and non-aggression pacts.
Trade
- Exchange stock with other players, free traders and local settlements to ensure your stores keeping reserves for the bad times.
Strategy
- Painfully trouble your enemies with strategic pinpricks and take advantage of all their little mistakes to solidify your position.
Exploration
- Find new islands, trade routes and resource deposits to raise your city's wealth and extend your reach.
[edit] Development
The game uses the FIFE engine and is written in the C++ and Python programming languages using the SDL library.[6]
There is an extensive design document detailing everything from the menu to the indiviual units in the game.[7] The project's existence can be traced to July 11th, 2005 when OpenAnno was registered on SourceForge.net.[8]
There have been multiple attempts to involve new developers through posts on various German and English forums.[9] [10] [11]
[edit] Contributors
The development team of Unknown Horizons consists of over 12 members.[12][13]
- PROJECT COORDINATION
- Nihathrael (Thomas Kinnen)
- Nightraven (Tobias Schroefel)
- GAME-PLAY DESIGN
- dauerflucher (Andreas Lis)
- Andre (Andre Reichelt)
- Kilian] (Kilian K.)
- PROGRAMMING
- lynxis (Alexander Couzens)
- yonibear (Jonathan Sieber)
- Nihathrael (Thomas Kinnen)
- phiker (Philipp Kerling)
- spq (Kristoffer Janke)
- totycro (Bernhard Mallinger)
- chistoph_debian (Christoph Egger)
- GreyGhost (Tushar Sawant)
- GRAPHIC ARTISTS
- dauerflucher (Andreas Lis)
- egore (Christoph Brill)
- kaschte (Fabian Riedel)
- SOUND/MUSIC ARTISTS
- draikon (Sebastian Ahlen)
- novatlan (Tobias Escher)
- TRANSLATORS
- French - LiveWire
- Norwegian - frodus
- Portuguese - Mad_Monk
- Special thanks to
- mvBarracuda (Martin Vohland)
- Lamoot (Matjaz Lamut)
- LinuxDonald (Thomas Kowaliczek)
- Dreimer (Daniel Reimer)
- hoehrer (Werner Hoehrer)
- mattn (Martin Gerhardry)
- Reiner Prokein
[edit] Milestones
[edit] Content
Most of the graphics in Unknown Horizons are 3D model renders.
[edit] Availability
[edit] References
- ↑ UH's wiki main page reveals the project aim accessed on October 10th, 2008.
- ↑ Unknown Horizons' document on Licensing.
- ↑ News post on 2009.2a release.
- ↑ News post on 2008.1 release
- ↑ News post on name change
- ↑ Unknown Horizons project page on sourceforge.net accessed on October 9th, 2008
- ↑ Design Document on the Unknown Horizons wiki accessed on March 13th, 2009.
- ↑ News post
- ↑ linuxforen.de thread on OpenAnno accessed on October 10th, 2008
- ↑ blend.polis thread on OpenAnno accessed on October 10th, 2008.
- ↑ GameDev.de thread on OpenAnno accessed on October 10th, 2008
- ↑ Membership list for Unknown Horizons on sourceforge.net. accessed on October 12th, 2008.
- ↑ Unknown Horizons wiki: Team Activity (accessed on March 13th, 2008)


